

Impressions: Twilight Princess texture packs that give Nintendo a run for its money.īy Kaushal Odedra.

Most of the sites have donate buttons, so if you do love the texture packs then please donate whatever you can to the teams. So there you have it: a quick look at some of the texture packs currently available for Twilight Princess created by some truly dedicated fans that deserve to be acknowledged. Gone is the dark, grimy fur found on Wolf Link and replaced with a bright spanking new black-and-white coat.


The difference in textures do really change the mood of the game and definitely brighten things up a bit. Put simply, however, this mod is beautiful and deserves to be mentioned as one of the best texture packs currently available for Twilight Princess. The Hamasaki mod contains many different assets and even overhauls the music with orchestral recordings. Since this is still a work-in-progress as of writingmany textures have yet to be updated, which retracts from the experience somewhat.Īlso, working in conjunction with the custom shaders, the textures are vibrant and sharp, making the game a genuine work of art that even rivals the visuals of Skyward Sword. The Victor Rosa texture pack and shaders pay homage to the original style of Twilight Princess.Ī lot of the textures closely resemble those found in the original game, however, the added details give the game a much more immersive atmosphere. Check out his Patreon page for more information and to donate. One thing I did find totally bizarre, however, was the textures used for the eyes of all of the characters, which made looking at Talo or Milo very creepy. One of my favourite aspects of this texture pack and there are many is that Mr. The Insane Slug Twilight Princess HD texture pack is the most complete package out of all the texture packs being reviewed here. It can also be very difficult to insert brand new models or increase the polygon count of the game so the number of modifications that can be made is limited. You still have to rescue Princess Zelda, you still have to beat Zant and you still have to collect Rupees to buy a slingshot unless you use the Action Replay codes, of course! Fundamentally, the game is the same as the original GameCube release. Emulators have been around since the dawn of computing, and seek to translate code between different types of hardware.Ī lot of these texture packs are works in progress and some look more complete than others, but all of them really do look stunning. There is, however, another way to modify in-game content for games built for consoles and that is through the use of emulators. This is slowly changing as games like Super Mario Maker and LittleBigPlanet offer the user the chance to create and share content built on the consoles themselves. Unlike PC gaming, one of the major drawbacks to console gaming for some users has been the inability to easily modify the games to create customised content.
